I've had an incredible time playing this game, and it has even motivated me to try coding/writing visual novels. You can be any gender, use custom pronouns, and choose what you look like in your later years (all of which can be changed at any time, for maximum realness)! There are different body types, monogamy vs polyamory preferences, you can romance any of the dateable characters no matter what gender you are, and so many people of color. Things are different on this new planet, but by establishing a sense of routine we are able to grow keenly familiar with it all. Each year is split into several seasons with major events that underpin how the calendar ebbs and flows. I also very much appreciated the diversity in every aspect, especially when it comes to gender. I Was A Teenage Exocolonist does a wonderful job of chronicling the passage of time. Especially when you start getting to the truth about Vertumna and the life on it. There are more friends to be made, more crises to avert. If you don’t like the way things went and in early playthroughs, you probably won’t there’s always your next life. I just finished my fifth playthrough, which is WAY more than I play most games - but with so many different possible endings, there's nothing to get bored of! Sure, past your first three plays or so, things may start to get a bit repetitive (it's the nature of the game you're stuck in a timeloop and the game ACKNOWLEDGES this), but there's always so much to discover. Teenage Exocolonist rounds out to a moving, challenging coming-of-age story with genuine stakes and exceptional replayability.
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